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 | Castlevania: The Dracula X Chronicles Cheats and Hints! |
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 Download saved game for na version
 How to Cheat:
Enter this code as your player name in the Origional Rondo of Blood game:
X-X!V''Q - Level Select for Rondo of Blood
Enter the following codes as your player name in Symphony of the Night [after clearing the game as Alucard
for the first time]:
MARIA - Play as Maria Renard
X-X!V''Q - Play as Alucard, with 99 luck and the Lapis lazuli [+20 luck] accessory
AXEARMOR - Play as Alucard, with the Axe Lord armor
RICHTER - Play as Richter Belmont
 Hints: Glitch: The Stairs' Shaft:
This glitch allows you to pass through walls, floors, across pits and more. You can basically bypass
almost everything once you fall through the floor [useful to get through some tough areas full of
annoying monsters, to obtain some items not possible early in the game and/or to obtain others easily].
In order to accomplish this glitch successfully, you must first head to any staircase. Climb
up to the middle of the stairs and stop. Then, walk back down to the lowest step. From here, hit
Down + Backwards. If done properly, the character will have a foot on the stairs and another
foot in or underneath or behind the floor you're trying to breach [that the stairs are connected
to]. When you see this, release back on the d-pad, and the character will fall completely through
the floor to a glitched area underneath the stage.
Make sure that your character isn't facing the staircase, and that you're hiting down the two buttons
simultaneously. Also keep in mind that depending on where you are, the glitch may not work properly.
You may get stuck and have to reset the game in certain areas. Maria is also preferable to Richter
because she can jump higher and hence get out of these glitched areas more easily.
Hints: Unlock Symphony of the Night:
While the minotaur is chasing Richter at stage 2, immediately fall into the first hole in the ground.
You will not die, but instead be taken into the sewers. Play the level out normally, defeat the boss,
and you'll be taken to alternate Stage 3.
Whenever the path branches at Stage 3, just take the upper route. Make sure you obtain the 'axe' subweapon
sometime during the stage and eventually you'll encounter a skeletal snake attached to a wall.
Use axe to cut a vine-like cage located nearby -- it will serve as a platform for Richter to jump
to the upper ledges. Continue along the upper ledges until you see a breakable tombstone. Inside
is the item that unlocks Symphony of the Night. Then return to the main menu to play it.
Hints: Unlock Original Dracula X game:
Go to stage 4. On your way through twards the end of the stage you will find 6 of those skulls that spit
fire stacked on top of each other. Just past them is a platform that moves like an inverted pengelium
going left and right. Just opposite of it is a spiked ball. Get on the platform and jump over
the spiked ball landing on the ground against the wall. Break the lower part of the wall to find
a bomb. Hit the bomb to ingite it and the wall will come falling down.
Walk forward a bit and you will find 2 spiked platforms that try to crush you. Get on the right platform
and as it's going up jump off of it and land on the upper level. Stay on top avoiding the axes
and the yellow eye. At the very end of that platform is a candle hit it and inside will be some classic
gaming goodness.
Hints: How to Save Iris:
She's found in Alternate Stage 4. Simply keep going through the stage [do not go down the waterfall on
the raft yet]. Go all the way across this part of the stage until you notice a blue frog. Don't
kill it. Instead jump over/avoid it and let it stay close. It will follow to the end of this particular
part of the stage to a row of frog statues. It will jump on the only pillar that doesn't have
a frong statue on it and lower a plateform in the middle of this section of the stage. Go down the
stairs and follow the path until you get to the end where there is a gate. Iris is awaiting there.
Hints: How to Save Annette:
Annette is located in Stage 7. You first need to rescue Terra and Iris to be able to do this. In the
first room of the clock tower section, break the red pillar statue and push the switch behind it.
Next, climb to the top where there's a small cog wheel and locked door in the upper right corner.
Hit the cog wheel until the door opens and enter that. In this next area, kill the hawk to obtain
the key. Hold on to it for now.
Next, in the last room of the clock tower section, you'll see a locked door. DO NOT USE THE KEY here
[as its a fake room] and instead proceed upward until you see a crystal pillar blocking another switch.
Like before, break the pillar to push the switch. Now go back down to where the locked door
is. If done correctly, a new area should have opened up below with another locked door below the first
one. Open the new/lowest locked door and after a cutscene, you'll save Annette.
You can come back here again in later playthroughs to find a room with several candles that drop moneybags
and the Stopwatch subweapon if you're using Richter.
Looking for more?
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